![]() Not to mention, that as a modeller C4D is deceptively quick but don't produce very well optimized assets. For as nice as C4D is for motion graphics and general design tasks, even something as basic as UV unwrapping will give you an aneurism compared to Modo or Maya. If you want to get into VR/AR, I argue that you should definitely spend your time learning Maya, Modo, 3DS or Blender if you're on a budget. ![]() ![]() VR and AR UI's still heavily leverage game engines like Unity and Unreal Engine, and there is already a massively optimized workflow for this type of work. I used to work on the Vive platform for HTC and I have experience with VR UI.Ĭ4D is not a good tool for VR/AR UI.
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